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Rules & Driver Guidelines

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Rules & Driver Guidelines Empty Rules & Driver Guidelines

Post by Admin on Tue May 14, 2013 1:06 am



1.1 All drivers are to be well-mannered, non-abusive and courteous to all other League Members.

1.2 All Drivers can contact the FiA if they feel they are being bullied or disrespected by another driver(s).

Team Strategy

2.1 Team-mates are allowed to work together as a team, (F1 is ultimately a team sport). If a driver moves over for his team-mate, then no other team can complain or appeal simply on the basis of a driver moving over.

2.2 However, there will be no misuse of Team tactics for clearly blocking other drivers or conversely helping them gain time. As per Rule 3, moving over after instruction from your team mate or previous strategy discussions is fine; BUT attempting to allow your team-mate a fundamental advantage at the disruption of other drivers is not allowed, and will very likely be deemed as cheating.

2.3 Clear Blocking or Controlled Disruption to the Possible outcome of the race is not allowed.
*This is not good sportsmanship and the FIA will investigate*

Incidents & Appeals

3.1 No major changes of direction under braking - doing so will result in a 10's penalty being applied.

3.2 Causing an incident and not waiting for the affected driver - 10s penalty, depending on the severity of the incident, other penalties may also be applied.

3.3 All drivers will have a 'super license' Incidents will award points on the license, resulting in qualifying or race bans. 6 points will result in a qualifying ban, 12 will result in a race ban.

3.3a. All point received will stay on a drivers SL for a full F1 calendar year, only then will they be removed from their License.

3.3a -

Causing a race incident
2 points
Causing another driver to DNF4 points
Causing a collision on L1/T1 (up to the second lap, depending on circuit/situation, ie Monaco)4 points
Rejoining the circuit in an unsafe manner2 points
Dangerous driving2 points + additional, depending on the incident.
Pausing/going AI under racing conditions (Qualifying and race)10's penalty + 1 point
Major change of direction under braking10's penalty
Not waiting for a driver after causing an incident10's penalty
Causing a DNF in qualifying2 points
For blocking in qualifying1 point
Illegal overtake10's penalty
Resetting to track2 points
Retiring in the pits without a good reason1 points
Leaving an AI on track4 points
Deliberately DNF4 points

3.4 A driver that feels it was a racing incident may carry on racing and the Race Steward/FIA will judge in the appeal room any punishments necessary.

3.5 Pausing under the game in order to trigger the AI is not allowed. Doing so without a good reason (that must be proven) will result in 10 second penalty being applied and a 1 point penalty being applied to the super license.

3.6 Any drivers receiving a qualifying ban must still set a slow lap in qualifying if there are 10 drivers or less taking part.

3.7 Any appeals must be reported within 72 hours of the result, and no appeals will be accepted on race day.


4.1 If you are unable to make a race please post in the Race absences topic.
*Failure to attend 3 consecutive races without adequate notice or reason, will likely mean your seat is taken away and given to another driver*

Moderator Duties

5.1 Moderators are to regularly update tables and keep their League forum threads up-to-date and readable.

5.2 All Moderators are to be friendly and helpful to their league and racers, professional at all times.
*Remember: Your League can't function without happy drivers*

Driving Standards

6.1 Drivers that want to appeal about a decision made in their league may contact FiA Headquarters, or anonymously message a known FiA Representative.

6.2 Drivers caught breaking any rules during races can expect to be monitored by the event Steward for the remainder of that race - and pending any post-race appeals may be given a Formal Warning, Time Penalty, Points Deduction (all of which will be recorded in the 'Penalty Tracker' section within Leagues)
In the most grave circumstances, drivers may be removed from the entire website, as a hindrance to the wider community.

6.3 Drivers must NOT under any circumstances crash out the race on purpose - this may cause a Safety Car or VSC and be deemed as disruptive to the race.

6.3a 'Rage quitting"/deliberate DNF : If a driver is seen to be doing this they will receive a WARNING, repeat offenders will receive a penalty on their Super Licence. Leaving your ghost car on track is unacceptable to your fellow drivers. If you must retire, go to the pits & leave the session.

6.4 Drivers must be fair when defending against an overtaking car. A defending driver, as per real-life motorsport, is allowed to make one distinct direction change to defend their position and thwart an overtake. Once it is then clear you're being overtaken, make sure that you leave an adequate car's width for your competitor. Drivers should not unfairly squeeze their fellow racers - whether it be off track, or into walls.

6.5 Drivers are to be on dry tyres on a dry track.

6.6 Any driver seen on video by the race steward or any FiA member after the event, having gained an obvious advantage by corner cutting & putting themselves in a position to overtake on the next straight will be deemed unsportsman like behavior & will be dealt with by either a points penalty on their Super Licence, a time penalty or a position drop depending on the severity of the action.

Race Procedures and Red Flag Scenarios

7.1 If 1 or more of drivers have LAG in qualifying or lose connection in the loading screen transition from Qualifying to Race, then a Red Flag can be applied. A restarted qualifying session will be formed should the driver in question not be able to reenter the lobby.

7.2 Once the race starts there will be no restarts for disconnections. Any disconnects during the 5 minute break or formation lap can request a restart as normal with a one shot qualifying session and random weather.

7.3 If 50% or more drivers lose connection/DNF before the first 3 laps of the race, it may be restarted.

7.4 Each race weekend can include a maximum of 2 restarts for disconnections or other problems. Each driver is only allowed 1 personal restart.

7.5 You have to complete 90% of the race to receive any points.

7.6. In the event of a mass disconnect, or some other issue causing the race to be void. Then points will be awarded based on the number of laps completed. 0-3 laps, 0 points. 4 laps to 75% race distance, half points and 75% and over, full points.

7.7 Rejoining the race after a disconnect is not allowed other than to spectate, doing so will result in disqualification.

7.8 If a driver jumps the start, they are to relinquish their positions as safely and quickly as possible. Drive through penalties must be served at the end of lap 1.

7.9 Drivers are not to retire during qualifying unless in the pits. Doing so will result in 1 point being added to their super license. Any incidents due to retiring will be treated like any other incident with penalties reflecting this.

Corner Cutting

8.1 The track is clearly defined by the white lines painted on either side of the tarmac edge.

8.2 Drivers are permitted to use the exit kerbs fully, but as long as the circuit is re-joined safely.

8.3 In all circumstances and track layouts, drivers must have at least 1 wheel within the white lines, to be counted as on the track.

8.4 Due to excessive corner cutting and track extending by some drivers a new system will be implemented for season 10. The first four corner cutting penalties a driver receives, will be dealt with as normal. Every additional penalty after that will result in the driver being demoted by one position per penalty at the end of the race. This will be reviewed periodically through the season.

Reserve Driving

9.1 Drivers can reserve in leagues higher than what they're currently in, not the other way around as this promotes moving up the leagues.

9.2 Reserve drivers will now receive constructors points for races attended. No driver points will be awarded, however drivers finishing below the reserve will not have their positions altered. Any incidents involving reserve drivers will be treated as normal with appeals and penalties.

9.3 Reserve drivers are only allowed to attend races should a current driver be absent, rather than filling an empty seat.

Updated: June 2018

Last edited by Aletdownofstate on Tue Sep 22, 2020 7:53 pm; edited 16 times in total (Reason for editing : Added Rule 6.6 10/12/19 Rule 3.7 amended 10/12/19 from 48 to 72 hours. Rule 6.3a posted in each League's News & Announcements : 20/03/2019 updated in Rules & Regs 25/04/2019)

Posts : 608
Join date : 2013-05-13
Age : 26


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